alconost Oct 25 2019 at 04:38Localization or Creative Adaptation? Case Study of the Game Streets of RogueReading time5 minViews1.3KAlconost corporate blogLanguage localisation * Games monetization * Games promotion * Game development * Total votes 5: ↑5 and ↓0+5Add to bookmarks4Comments0
Localization or Creative Adaptation? Case Study of the Game Streets of Rogue