• How to get the team to search for more productive ideas

      The creation of design models as well as visualization of solutions is for some reason always a subject of great interest among all members of a productive team, be it a manager eager to master Sketch, or a developer who wants to make cool interfaces without the need to go to a designer. But we all know what happens when it comes to actually doing stuff.



      My way


      Hi, everybody!

      My name is Anna and I work for an American company Scentbird NY as a product designer. Prior to that I was involved in developing flagship products in Alfa-Bank design team.

      I was probably born under a lucky star but all my life I've been working with the developers who suggest the best product solutions, better than a lot of product managers and product owners. But anyway, my observation is that the earlier you involve developers into working on a particular task, the better off you are.

      What you are about to read is actually a blueprint on how to conduct brainstorm sessions and generate not-so-obvious yet effective solutions, which are apparently really easy to reach and not that time-consuming.
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    • Vue.js Best Practices For Web Development

      I am a full-stack developer at Syncrasy Tech (IT solutions company). I love writing React codes. But why I am telling you this as we are here to discuss the Vue.js best practices for web development. I am telling you this so that you can understand my background and why I’m discussing here the Vue.js.


      I love working on React codes, but I hate reading them. This is the reason where I fail to code. Even with the best code review practices, I can’t figure out the nesting of React components that simply helps to create more complex UI structures in web apps.


      The solution to this problem is Vue that is now not so new in the block of web app development. I have heard a lot about Vue async components, server-side rendering, tools, and libraries. Perhaps you find this myriad of terms to be confusing. Believe me, you’re not alone in that, many developers of all levels feel the same way when they don’t know the Vue best practices.


      A few days later, I finally decided to get my codes into it. What I am sharing here are the numerous best practices that I have learned through my experience with Vue. I’m ready to share what I’d find.

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    • Picking a Color Scheme for Your App: How to Make It Simple?

        Along with functionality, your application’s colors are a key aspect. The user’s impression of your application is formulated through interaction with graphics UI elements, which is a crucial factor.
        Selecting the color scheme that will suit your application is a long process since there is an infinite number of existing patterns. So now you can immediately answer this article’s main question: there is no easy way to choose a color scheme for your app. However, do not rush to give up on this text. You may not even realize how significant and exciting this process is.

        Below, we will mention the most crucial points that relate to selecting a color palette for your application. We’ve paid special attention to the UI details and outlined how to increase your brand prevalence and your application usability thanks to the proper colors.
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      • Automatic respiratory organ segmentation

          Manual lung segmentation takes about 10 minutes and it requires a certain skill to get the same high-quality result as with automatic segmentation. Automatic segmentation takes about 15 seconds.


          I assumed that without a neural network it would be possible to get an accuracy of no more than 70%. I also assumed, that morphological operations are only the preparation of an image for more complex algorithms. But as a result of processing of those, although few, 40 samples of tomographic data on hand, the algorithm segmented the lungs without errors. Moreover, after testing in the first five cases, the algorithm didn’t change significantly and correctly worked on the other 35 studies without changing the settings.


          Also, neural networks have a disadvantage — for their training we need hundreds of training samples of lungs, which need to be marked up manually.


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        • Tutorial: Update interfaces with default interface members in C# 8.0

            Beginning with C# 8.0 on .NET Core 3.0, you can define an implementation when you declare a member of an interface. The most common scenario is to safely add members to an interface already released and used by innumerable clients.


            In this tutorial, you'll learn how to:


            • Extend interfaces safely by adding methods with implementations.
            • Create parameterized implementations to provide greater flexibility.
            • Enable implementers to provide a more specific implementation in the form of an override.

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          • Top 5 mobile app development companies in the UK

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              According to Evans Data Corporation, there are 12 million developers in the world. About 350,000 of these software and mobile developers work and live in the UK including freelancers and IT employees.

              How do you choose the best one among all this variety? The obvious answer — get going with a professional IT company. This will increase your chances to work with true professionals.

              I’ve made my own research based on a variety of reliable resources like Google SERPs and user’s reviews, different independent media, including medium.com and aggregators, like businessofapps.com, Clutch, etc. and other independent sites. Based on the collected data, I’ve aggregated the total score for each of the 25 leaders, and here I represent a list of the winners: the top 5 software developers in the UK.
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            • Must-Have Mobile Application Animations

                The animation is at the heart of mobile app User experience (UX). Truth be told, energized changes quietly impart an assortment of messages and show the client the best way to explore through the mobile app by just coordinating the client's consideration.

                For instance, liveliness can signify a connection between shared components. They can likewise be fundamental in demonstrating the progression between two states or direct the client's thoughtfulness regarding a suggestion to take action catch.

                Such powerful development in mobile apps is dependably a utilitarian segment as opposed to adornments like structure components. Thus, movement in the UX configuration ought to be approached from the earliest starting point when the group designs the client's voyage.

                At the point when the impact and ease of use of enlivened components are broken down during the QA testing stage, these changes can likewise be wiped out on the off chance that they neglect to convey a positive effect.

                Vivified connections can make consistent cooperative energy between screens or realize a snapshot of progress. For instance, these activities can be any or the majority of the accompanying:

                • Check the container
                • Explore to another page
                • Open settings
                • Give framework status
                • Communicate something specific

                The above is only a glimpse of something larger. So as we quickly approach the finish of 2018, we should investigate the three most blazing mobile app movement inclines that are upgrading UX no matter how you look at it.
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              • Making games is [not] hard. Looking back at small mobile project on Unity3D

                  When you have an idea of a new game mechanic, or even flash of interesting concept — soon you'll be obsessed about it with an immense urge to start doing something already. Sometimes you write such ideas down somewhere and bring them a chance to ignite full development cycle later. But I've stumbled upon the opposite action. My current game became this giant monster eating finance and time, and grown much bigger than I ever thought. So, I've needed to put it back for a while. But I could not sit without game development, and in my free time I've started to work on my new project! Plus that one was quite different from the previous ones, because I've decided to target mobile. If you are interested in how this project was done, from a small idea to the final release, then let's dive into it!


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                • How to create a dark theme without breaking things: learning with the Yandex Mail team


                    My name is Vladimir, and I develop mobile front-end for Yandex Mail. Our apps have had a dark theme for a while, but it was incomplete: only the interface and plain emails were dark. Messages with custom formatting remained light and stood out against the dark interface, hurting our users’ eyes at night.


                    Today I'll tell you how we fixed this problem. You will learn about two simple techniques that didn't work for us and the method that finally did the trick — adaptive page recoloring. I'll also share some ideas about adapting images to a dark theme. To be fair, darkening pages with custom CSS is a rather peculiar task, but I believe some of you may find our experience helpful.

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                  • Top mobile app development companies

                      Looking for an app development company? I’ve searched for information about it and made this list. It might help to find an app development company to hire. The list contains basic information about each company included in it like company size, hourly rate, min. project size, etc. And I recently decided to upgrade the list to 100 app development companies.
                      Read more →
                    • Details

                      How often do you get to 404 pages? Usually, they are not styled and stay default. Recently I’ve found test.do.am which interactive character attracts attention and livens up the error page.

                      Probably, there was just a cat picture, then they thought up eyes movement and developer implemented the idea.imageNow user visits the page and checks out the effect. It’s cool and pleasant small feature, it catches, then user discusses it with colleagues or friends and even repeats the feature. It could be this easy, if not:
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                    • My and my girlfriend’s first video game. Development with Unity. Part 1

                        If not to take into account releases for Android and a dozen of abandoned projects just before they were ready, then yes, it is our first game appropriate for more than one platform. How did it all start? Very simply. We worked on another project, let’s call it “project A”, and we’d been working on it for a long time when we decided to make a game during a couple of months and use it to train our marketing skills, and then immediately release our “project A” when we would be more experienced in the promotion of games. But the plan failed and “project A” was kept untouched for the whole year. But this story isn’t about “project A”, it’s about a logical game called «Cubicity: Slide puzzle».


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                      • Levelord, an Ordinary Moscow Resident: Interview with the Creator of Duke Nukem

                          RUVDS together with Habr.com continues the series of interviews with interesting people in computer field. Previously we met Boris Yangel, who heads AI development of Yandex’s Alice voice assistant.

                          Today we bring you an interview with Richard (Levelord) Gray — level designer of such legendary games as Duke Nukem, American McGee Alice, Heavy Metal F.A.K.K.2, SiN, and Serious Sam. And he is the one who coined the famous phrase «You are not supposed to be here». Richard was born and spent most of his life in USA, but several years ago he moved to Moscow to his russian wife and daughter.

                          These who speak to Richard are Nick Zemlyanskiy, editor of Habr.com, and Nikita Tsaplin, co-founder and managing partner of RUVDS company.


                          → Text and video in Russian
                          Read more →
                        • Generating multi-brand multi-platform icons with Sketch and a Node.js script — Part #1



                            TL;DR


                            Using a custom build script in Node JS, it is possible to manipulate a series of Sketch files, and then, using an internal Sketch tool, automatically export their assets, to generate multiple icon libraries, for multiple platforms and different brands, that support dynamic colourisation of the assets via design tokens, and also AB testing of the assets via naming convention. Easy peasy :)


                            Well, actually it’s not that easy, but it can certainly be done. This post is a detailed explanation of how we did it, and what we discovered along the way.

                            The problem we were trying to solve


                            At Badoo we build a dating app. Actually, multiple dating apps. For multiple platforms (iOS, Android, Mobile Web, Desktop Web), across multiple teams.

                            We use hundreds of icons in our apps. Some of them are the same across different apps, some are very specific to the brands the apps reflect. The icons are continuously evolving, in sync with the evolution of the design. Sometimes completely new icons are added, while others get updated, and still others get dropped (although, they often remain in the codebase).
                            Read more →
                          • We're in UltraHD Morty! How to watch any movie in 4K

                              You’ve probably heard about Yandex’s DeepHD technology they once used to improve the quality of old Soviet cartoons. Unfortunately, it’s not public yet, and we, regular programmers, don’t have the dedication to write our own solution. But I personally really wanted to watch Rick and Morty on my 2880x1880 Retina display. And I was deeply disappointed, as even 1080p video (the highest available for this series) looks really blurry on a Retina display! Don’t get me wrong, 1080p is often good enough, but Retina is designed in such a way that an animation with its pronounced outlines in 1080p looks awfully blurry, like 480p on a FullHD monitor.

                              I decided I want to see Rick and Morty in 4K, even though I can’t write neural networks. And, amazingly, I found a solution. You don’t even need to write any code: all you need is around 100GB of free space and a bit of patience. The result is a sharp 4K image that looks better than any interpolation.


                              Read more →
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                            • Top 10 Mobile App Development Companies for Enterprise & Startups

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                                The mobile app developers are exceptionally intrigued by conveying 100% fulfillment outcome for the entrepreneurs. By having top 10 mobile app development companies, it is crucial for working with an effective outcome and does the worldwide system. In this way, get assistance from the professional mobile app developers and grow the business in like manner.

                                Read more →