Last October, I made the first demoscene production after an almost two-decades-long break — a demo for PICO-8 fantasy console “PICOCHAK: Attack of Donuts.” This article is “behind the scenes” or PICOCHAK.
Software developer
Last October, I made the first demoscene production after an almost two-decades-long break — a demo for PICO-8 fantasy console “PICOCHAK: Attack of Donuts.” This article is “behind the scenes” or PICOCHAK.