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InvokeAI 2.1 Release

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The InvokeAI team is excited to share our latest feature release, with a set of new features, UI enhancements, and CLI capabilities.

Some highlights below:

- Inpainting: Inpainting is live in the WebUI! A robust inpainting canvas and controls system has been added for use in the browser app.

- Cross Attention Control & Prompt Syntax Updates: A novel and easy-to-use prompt syntax, including weights, swaps, blends, and more, is now baked into the prompting system in the WebUI and CLI.

- Model Switching: Easily import, switch and load models from the CLI and WebUI.

- UI & Workflow Enhancements: Aside from a number of small UI enhancements, the Gallery and options panel have received massive overhauls, allowing for dynamic control of your canvas and workspace.

- (Beta) 1 Click Installer:  Getting started with InvokeAI has never been easier - We’re releasing a beta version of our 1-click installation bundles to get everything set up for you, and guide through every step of the process including model downloads.

The pace of development and excitement in the community continues to grow, with everyone from professional game development studios to artists exploring ways to use the power of InvokeAI to accelerate their creativity. We've got a lot planned, with Outpainting coming soon, more model management features, and a novel backend implementation that will set the standard for architectural excellence.

Whether you're a dev looking to build on or contribute to the project, a professional looking for pro-grade tools to incorporate into your workflow, or just looking for the best open-source SD experience out there, we're looking forward to you joining the community.

You can get the latest version on Github, and join the community's Discord to participate in exploring Invoke.

Want to see it in action? Check out the release preview on Youtube.

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