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PVS-Studio
Static Code Analysis for C, C++, C# and Java
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Handling Objections: Static Analysis Will Take up Part of Working Time

Reading time5 min
Views1K
bugTalking to people at conferences and in comments to articles, we face the following objection: static analysis reduces the time to detect errors, but takes up programmers' time, which negates the benefits of using it and even slows down the development process. Let's get this objection straightened out and try to show that it's groundless.
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Total votes 33: ↑32 and ↓1+31
Comments0

Configuration of the Warnings Next Generation plugin for integration with PVS-Studio

Reading time3 min
Views1.7K

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The PVS-Studio 7.04 release coincided with the release of the Warnings Next Generation 6.0.0 plugin for Jenkins. Right in this release Warnings NG Plugin added support of the PVS-Studio static code analyzer. This plugin visualizes data related to compiler warnings or other analysis tools in Jenkins. This article will cover in detail how to install and configure this plugin to use it with PVS-Studio, and will describe most of its features.
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Total votes 34: ↑33 and ↓1+32
Comments0

The best is the enemy of the good

Reading time11 min
Views1.2K

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This article is the story how we once decided to improve our internal SelfTester tool that we apply to test the quality of the PVS-Studio analyzer. The improvement was simple and seemed to be useful, but got us into some troubles. Later it turned out that we'd better gave up the idea.
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Total votes 43: ↑41 and ↓2+39
Comments0

PVS-Studio Usage when Checking Unreal Engine Projects on the Windows OS

Reading time10 min
Views1.1K

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This article focuses on the specifics of checking Unreal Engine projects with the PVS-Studio static analyser on the Windows operating system: how to install the analyser, check a project, where and how to view an error report.
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Total votes 32: ↑29 and ↓3+26
Comments1

PVS-Studio 7.04

Reading time8 min
Views897
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Summer is not only a holiday season, but also time of fruitful work. Sunny days are so inspiring that there's enough energy both for late walks and large code commits. The second summer PVS-Studio 7.04 release turned out to be quite large, so we suggest for your attention this press release, in which we'll tell you about everything.
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Total votes 21: ↑19 and ↓2+17
Comments1

Analysis of the Apache Dubbo RPC Framework by the PVS-Studio Static Code Analyzer

Reading time9 min
Views1.5K

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Apache Dubbo is one of the most popular Java projects on GitHub. It's not surprising. It was created 8 years ago and is widely applied as a high-performance RPC environment. Of course, most of the bugs in its code have long been fixed and the quality of the code is maintained at a high level. However, there is no reason to opt out of checking such an interesting project using the PVS-Studio static code analyzer. Let's see how it turned out.
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Total votes 25: ↑24 and ↓1+23
Comments0

How to set up PVS-Studio in Travis CI using the example of PSP game console emulator

Reading time11 min
Views698

PPSSPP

Travis CI is a distributed web service for building and testing software that uses GitHub as a source code hosting service. In addition to the above scripts, you can add your own, thanks to the extensive configuration options. In this article we will set up Travis CI for working with PVS-Studio by the example of PPSSPP code.
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Total votes 26: ↑24 and ↓2+22
Comments0

An Easy Way to Make Money on Bug Bounty

Reading time5 min
Views5.1K

Рисунок 2


Surely you've heard the expression «bug hunting» many times. I dare to assume, you won't mind earning one or two hundred (or even thousand) dollars by finding a potential vulnerability in someone's program. In this article, I'll tell you about a trick that will help analyzing open source projects in order to find such vulnerabilities.
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Total votes 24: ↑20 and ↓4+16
Comments0

PVS-Studio: Engine of Progress

Reading time3 min
Views635

Рисунок 1

A PVS-Studio team and our product make a great contribution to upgrading of software quality. Moreover, in addition to detecting errors in closed and open source projects, there is an indirect contribution to the development of compilers and other tools of code analysis. We are pleased that in some cases we are trendsetters and we decided to dedicate a small note to this in our blog.
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Total votes 24: ↑22 and ↓2+20
Comments0

CMake: the Case when the Project's Quality is Unforgivable

Reading time11 min
Views2K

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CMake is a cross-platform system for automating project builds. This system is much older than the PVS-Studio static code analyzer, but no one has tried to apply the analyzer on its code and review the errors. As it turned out, there are a lot of them. The CMake audience is huge. New projects start on it and old ones are ported. I shudder to think of how many developers could have had any given error.
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Total votes 25: ↑23 and ↓2+21
Comments0

PVS-Studio Visits Apache Hive

Reading time12 min
Views1.2K
Рисунок 1

For the past ten years, the open-source movement has been one of the key drivers of the IT industry's development, and its crucial component. The role of open-source projects is becoming more and more prominent not only in terms of quantity but also in terms of quality, which changes the very concept of how they are positioned on the IT market in general. Our courageous PVS-Studio team is not sitting idly and is taking an active part in strengthening the presence of open-source software by finding hidden bugs in the enormous depths of codebases and offering free license options to the authors of such projects. This article is just another piece of that activity! Today we are going to talk about Apache Hive. I've got the report — and there are things worth looking at.
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Total votes 23: ↑20 and ↓3+17
Comments0

Checking the .NET Core Libraries Source Code by the PVS-Studio Static Analyzer

Reading time59 min
Views1.7K

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.NET Core libraries is one of the most popular C# projects on GitHub. It's hardly a surprise, since it's widely known and used. Owing to this, an attempt to reveal the dark corners of the source code is becoming more captivating. So this is what we'll try to do with the help of the PVS-Studio static analyzer. What do you think – will we eventually find something interesting?
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Total votes 28: ↑25 and ↓3+22
Comments1

Using PVS-Studio Static Analyzer in C and C++ Development for Embedded Systems

Reading time4 min
Views1.3K

This article will tell you how to launch analysis of an embedded project and how to work with the analyzer's report. The PVS-Studio analyzer supports a number of compilers for embedded systems. The current version allows checking projects built with one of the following compilers under Window, Linux, and macOS:

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Total votes 29: ↑27 and ↓2+25
Comments0

The story of how PVS-Studio found an error in the library used in… PVS-Studio

Reading time3 min
Views1.2K

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This is a short story about how PVS-Studio helped us find an error in the source code of the library used in PVS-Studio. And it was not a theoretical error but an actual one — the error appeared in practice when using the library in the analyzer.
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Total votes 27: ↑24 and ↓3+21
Comments0

WinForms: Errors, Holmes

Reading time17 min
Views1.1K

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We like to search for errors in Microsoft projects. Why? It's simple: their projects are usually easy to check (you can work in Visual Studio environment for which PVS-Studio has a convenient plugin) and they contain few errors. That's why the usual work algorithm is as follows: find and download an open source project from MS; check it; choose interesting errors; make sure there are few of them; write an article without forgetting to praise the developers. Great! Win-win-win: it took a little time, the bosses are glad to see new materials in the blog, and karma is fine. But this time «something went wrong». Let's see what we have found in the source code of Windows Forms and whether we should speak highly of Microsoft this time.
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Total votes 28: ↑26 and ↓2+24
Comments0

Getting Started with the PVS-Studio Static Analyzer for C++ Development under Linux

Reading time4 min
Views2.1K
PVS-Studio supports analyzing projects developed in C, C++, C#, and Java. You can use the analyzer under Windows, Linux, and macOS. This small article will tell you the basics of analyzing C and C++ code in Linux environment.

Installation


There are different ways to install PVS-Studio under Linux, depending on your distro type. The most convenient and preferred method is to use the repository, since it allows auto-updating the analyzer upon releasing new versions. Another option is to use the installation package, which you can get here.
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Total votes 27: ↑24 and ↓3+21
Comments0

Get to Know the PVS-Studio Static Analyzer for Java

Reading time4 min
Views1.2K
Over the years, the PVS-Studio team has been developing the same-name static analyzer. At this point the analyzer represents a complex software solution, which provides the analysis of such programming languages, as C, C++, C# and Java on Windows, Linux and macOS platforms. Just recently the Java language joined the ranks of supported languages. The PVS-Studio analyzer has proved itself as a reliable tool among C++ and C# developers in quite some time, whereas for Java audience PVS-Studio is still a newcomer. Many haven't even heard of the analyzer, and those who had, aren't quite familiar with all its abilities. So in this article, I'd like to introduce PVS-Studio Java to you, talk about the ways to start it and its abilities.

Рисунок 3

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Total votes 28: ↑27 and ↓1+26
Comments0

PVS-Studio Looked into the Red Dead Redemption's Bullet Engine

Reading time10 min
Views4.5K
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Nowadays there is no need to implement the physics of objects from scratch for game development because there are a lot of libraries for this purpose. Bullet was actively used in many AAA games, virtual reality projects, various simulations and machine learning. And it is still used, being, for example, one of the Red Dead Redemption and Red Dead Redemption 2 engines. So why not check the Bullet with PVS-Studio to see what errors static analysis can detect in such a large-scale physics simulation project.
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Total votes 34: ↑31 and ↓3+28
Comments0

Almost Perfect Libraries by Electronic Arts

Reading time4 min
Views5.7K
Our attention was recently attracted by the Electronic Arts repository on GitHub. It's tiny, and of the twenty-three projects available there, only a few C++ libraries seemed interesting: EASTL, EAStdC, EABase, EAThread, EATest, EAMain, and EAAssert. The projects themselves are tiny too (about 10 files each), so bugs were found only in the «largest» project of 20 files :D But we did find them, and they do look interesting! As I was writing this post, we were also having a lively discussion of EA games and the company's policy :D

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Total votes 24: ↑22 and ↓2+20
Comments0

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2008
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31–50 employees