Multithreading
Now let’s talk about thin ice. In the previous sections about IDisposable we touched one very important concept that underlies not only the design principles of Disposable types but any type in general. This is the object’s integrity concept. It means that at any given moment of time an object is in a strictly determined state and any action with this object turns its state into one of the variants that were pre-determined while designing a type of this object. In other words, no action with the object should turn it into an undefined state. This results in a problem with the types designed in the above examples. They are not thread-safe. There is a chance the public methods of these types will be called when the destruction of an object is in progress. Let’s solve this problem and decide whether we should solve it at all.
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