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C# *

Multi-paradigm programming language encompassing strong typing, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines

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“Maybe” monad through async/await in C# (No Tasks!)

Reading time13 min
Reach and readers22K


Generalized async return types — it is a new C#7 feature that allows using not only Task as a return type of async methods but also other types (classes or structures) that satisfy some specific requirements.


At the same time, async/await is a way to call a set of "continuation" functions inside some context which is an essence of another design pattern — Monad. So, can we use async/await to write a code which will behave in the same way like if we used monads? It turns out that — yes (with some reservations). For example, the code below is compilable and working:


async Task Main()
{
  foreach (var s in new[] { "1,2", "3,7,1", null, "1" })
  {
      var res = await Sum(s).GetMaybeResult();
      Console.WriteLine(res.IsNothing ? "Nothing" : res.GetValue().ToString());
  }
  // 3, 11, Nothing, Nothing
}

async Maybe<int> Sum(string input)
{
    var args = await Split(input);//No result checking
    var result = 0;
    foreach (var arg in args)
        result += await Parse(arg);//No result checking
    return result;
}

Maybe<string[]> Split(string str)
{
  var parts = str?.Split(',').Where(s=>!string.IsNullOrWhiteSpace(s)).ToArray();
  return parts == null || parts.Length < 2 ? Maybe<string[]>.Nothing() : parts;
}

Maybe<int> Parse(string str)
    => int.TryParse(str, out var result) ? result : Maybe<int>.Nothing();

Further, I will explain how the code works...

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Tutorial: Update interfaces with default interface members in C# 8.0

Reading time5 min
Reach and readers1.5K

Beginning with C# 8.0 on .NET Core 3.0, you can define an implementation when you declare a member of an interface. The most common scenario is to safely add members to an interface already released and used by innumerable clients.


In this tutorial, you'll learn how to:


  • Extend interfaces safely by adding methods with implementations.
  • Create parameterized implementations to provide greater flexibility.
  • Enable implementers to provide a more specific implementation in the form of an override.

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The architecture of an exceptional situation: pt.2 of 4

Reading time13 min
Reach and readers1.5K

I guess one of the most important issues in this topic is building an exception handling architecture in your application. This is interesting for many reasons. And the main reason, I think, is an apparent simplicity, which you don’t always know what to do with. All the basic constructs such as IEnumerable, IDisposable, IObservable, etc. have this property and use it everywhere. On the one hand, their simplicity tempts to use these constructs in different situations. On the other hand, they are full of traps which you might not get out. It is possible that looking at the amount of information we will cover you’ve got a question: what is so special about exceptional situations?


However, to make conclusions about building the architecture of exception classes we should learn some details about their classification. Because before building a system of types that would be clear for the user of code, a programmer should determine when to choose the type of error and when to catch or skip exceptions. So, let’s classify the exceptional situations (not the types of exceptions) based on various features.

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An update to C# versions and C# tooling

Reading time3 min
Reach and readers3.6K

Starting with Visual Studio 2019 Preview 4 and RC, we’ll be adjusting how C# versions are treated in .NET tooling. Read more below <cut>.


Summary of changes


Firstly, we’re adding two new Language Version (LangVersion) values: LatestMajor and Preview. Here’s how they stack up with the currently supported list of values:

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Compilation of math functions into Linq.Expression

Reading time12 min
Reach and readers6K

Here I am going to cover my own approach to compilation of mathematical functions into Linq.Expression. What we are going to have implemented at the end:

1. Arithmetical operations, trigonometry, and other numerical functions

2. Boolean algebra (logic), less/greater and other operators

3. Arbitrary types as the function's input, output, and those intermediate

Hope it's going to be interesting!

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Developing a symbolic-expression library with C#. Differentiation, simplification, equation solving and many more

Reading time15 min
Reach and readers8.8K
Hello!

[UPD from 12.06.2021: if you're looking for a symbolic algebra library, AngouriMath is actively developed. It's on Github and has a website. Discord for questions]

Why does programming a calculator seem to be a task, which every beginner undertakes? History might have the answer — computers were created for this exact purpose. Unlike the beginners, we will develop a smart calculator, which, although won't reach the complexity of SymPy, will be able to perform such algebraic operations as differentiation, simplification, and equations solving, will have built-in latex support, and have implemented features such as compilation to speed up the computations.

What are the articles about?
It will superficially tell about assembling an expression, parsing from a string, variable substitution, analytic derivative, equation numerical solving, and definite integration, rendering to LaTeX format, complex numbers, compiling functions, simplifying, expanding brackets, and blah blah blah.
For those who urgently need to clone something, repository link.

Let's do it!
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Announcing .NET Core 3.1

Reading time6 min
Reach and readers3.5K
We’re excited to announce the release of .NET Core 3.1. It’s really just a small set of fixes and refinements over .NET Core 3.0, which we released just over two months ago. The most important feature is that .NET Core 3.1 is an long-term supported (LTS) release and will be supported for three years. As we’ve done in the past, we wanted to take our time before releasing the next LTS release. The extra two months (after .NET Core 3.0) allowed us to select and implement the right set of improvements over what was already a very stable base. .NET Core 3.1 is now ready to be used wherever your imagination or business need takes it.

You can download .NET Core 3.1, for Windows, macOS, and Linux:


ASP.NET Core and EF Core are also being released today.

Visual Studio 2019 16.4 was also released today and includes .NET Core 3.1. It is a required update to use .NET Core 3.1 with Visual Studio. For Visual Studio 2019 users, we recommend simply updating Visual Studio to 16.4 and instead of separately downloading .NET Core 3.1.

Visual Studio for Mac also supports and includes .NET Core 3.1, in the Visual Studio for Mac 8.4 Preview channel. You will need to opt into the Preview channel to use .NET Core 3.1.

Release notes:



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Dynamically generating robots.txt for ASP.NET Core sites based on environment

Reading time3 min
Reach and readers2K

I'm putting part of older WebForms portions of my site that still run on bare metal to ASP.NET Core and Azure App Services, and while I'm doing that I realized that I want to make sure my staging sites don't get indexed by Google/Bing.


I already have a robots.txt, but I want one that's specific to production and others that are specific to development or staging. I thought about a number of ways to solve this. I could have a static robots.txt and another robots-staging.txt and conditionally copy one over the other during my Azure DevOps CI/CD pipeline.


Then I realized the simplest possible thing would be to just make robots.txt be dynamic. I thought about writing custom middleware but that sounded like a hassle and more code that needed. I wanted to see just how simple this could be.


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Announcing .NET Core 3.0 Preview 6

Reading time8 min
Reach and readers1.3K

Today, we are announcing .NET Core 3.0 Preview 6. It includes updates for compiling assemblies for improved startup, optimizing applications for size with linker and EventPipe improvements. We’ve also released new Docker images for Alpine on ARM64.



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Why does my app send network requests when I open an SVG file?

Reading time8 min
Reach and readers2.7K

0923_SVG_XXE_ru/image1.png


You decided to make an app that works with SVG. Encouraged by the enthusiasm, you collected libraries and successfully made the application. But suddenly you find that the app is sending strange network requests. And data is leaking from the host-machine. How so?

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How to Get Nice Error Reports Using SARIF in GitHub

Reading time7 min
Reach and readers1.9K

Let's say you use GitHub, write code, and do other fun stuff. You also use a static analyzer to enhance your work quality and optimize the timing. Once you come up with an idea - why not view the errors that the analyzer gave right in GitHub? Yeah, and also it would be great if it looked nice. So, what should you do? The answer is very simple. SARIF is right for you. This article will cover what SARIF is and how to set it up. Enjoy the reading!

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How the PVS-Studio analyzer began to find even more errors in Unity projects

Reading time7 min
Reach and readers862
image1.png

When developing the PVS-Studio static analyzer, we try to develop it in various directions. Thus, our team is working on plugins for the IDE (Visual Studio, Rider), improving integration with CI, and so on. Increasing the efficiency of project analysis under Unity is also one of our priority goals. We believe that static analysis will allow programmers using this game engine to improve the quality of their source code and simplify work on any projects. Therefore, we would like to increase the popularity of PVS-Studio among companies that develop under Unity. One of the first steps in implementing this idea was to write annotations for the methods defined in the engine. This allows a developer to control the correctness of the code related to calls of annotated methods.
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