Promtail is now deprecated and will enter into Long-Term Support (LTS) beginning Feb. 13, 2025. This means that Promtail will no longer receive any new feature updates, but it will receive critical bug fixes and security fixes. Commercial support will end after the LTS phase, which we anticipate will extend for about 12 months until February 28, 2026. End-of-Life (EOL) phase for Promtail will begin once LTS ends. Promtail is expected to reach EOL on March 2, 2026, afterwards no future support or updates will be provided. All future feature development will occur in Grafana Alloy.
If you are currently using Promtail, you should plan your migration to Alloy. The Alloy migration documentation includes a migration tool for converting your Promtail configuration to an Alloy configuration with a single command. И чем этот этот вариант лучше интеграции sentry + gitlab
А чего промтаил? Он депрекейтед https://grafana.com/docs/loki/latest/send-data/promtail/
Promtail is now deprecated and will enter into Long-Term Support (LTS) beginning Feb. 13, 2025. This means that Promtail will no longer receive any new feature updates, but it will receive critical bug fixes and security fixes. Commercial support will end after the LTS phase, which we anticipate will extend for about 12 months until February 28, 2026. End-of-Life (EOL) phase for Promtail will begin once LTS ends. Promtail is expected to reach EOL on March 2, 2026, afterwards no future support or updates will be provided. All future feature development will occur in Grafana Alloy.
If you are currently using Promtail, you should plan your migration to Alloy. The Alloy migration documentation includes a migration tool for converting your Promtail configuration to an Alloy configuration with a single command. И чем этот этот вариант лучше интеграции sentry + gitlab
Рекомендую автору начать со следующих ресурсов:
blogdonicolett.com.br/2015/03/01/melhor-configuracao-de-qlikview-para-vmware
www.microsoft.com/en-us/download/details.aspx?id=51960
www.gilev.ru/virtual
Также не забываем про NUMA, EVC, Ballooning и о многих других вещах, которые могут сильно влиять на производительность в виртуальных (и не только) средах
После оптимизации замерить вашей программой, и понять что как влияет