![](https://habrastorage.org/getpro/habr/upload_files/755/557/009/755557009aad1649026ee060ff4598c7.gif)
In my just released game “Protolife: Other Side” I have the destructible landscape. Creatures that we control can make new ways through the walls. Also, some enemies are able to modify the landscape as well.
Let me describe how it may be done on the Godot engine.