Pull to refresh

All streams

Show first
Rating limit
Level of difficulty

Top 11 Free AI Image Generators: Best AI Image Tools of 2025

Level of difficultyEasy
Reading time8 min
Views7.3K

Admit it, how many times have you wanted to quickly create an image for a post or presentation, but instead got stuck in an editor or endless searches for a suitable image on Google? Wouldn't it be great if the picture in your head could just appear instantly? Time is money, inspiration is on pause, and that's where AI comes to the rescue. Neural networks can generate anything you want, including the craziest ideas. No need to spend hours searching when, with a few clicks, you can see what was in your thoughts just a second ago.

By the way, notice the cover with the dinosaur? Let's call him Rex. Rex is himself a product of neural network creation. Today he'll be the main star of our experiments. But what will we do? Remember I mentioned crazy ideas? Well, to understand all the possibilities of generation, let's give AI a difficult task. We'll send Rex somewhere in space, for example to the Moon, let him put on a spacesuit and and have him grill some barbecue with Earth in the background. Interested? Then buckle up, we're heading into the world of image generation.

Read more

Firebase Studio Explained: Features and How to Get Started

Level of difficultyEasy
Reading time4 min
Views2.4K

I recently tried using Firebase Studio, and it has been an interesting experience that I want to share with you. It's a free, browser-based tool from Google that allows you to build full-stack web apps with AI assistance. Want to know more? Then read this article until the end.

Read more

Custom structure serialization in Unreal Engine

Level of difficultyMedium
Reading time3 min
Views1.6K

Let’s say you’ve created your own USTRUCT in C++ and now you want to serialize it.

Usually, it’s enough to simply mark the desired fields with SaveGame. But here’s the problem — in order for this to work, the fields themselves must support serialization.
Unfortunately, one of our variables doesn’t.

In my case, it’s a struct called FNonSerializableStruct. Because of that, only the second struct gets serialized, even though we marked both with SaveGame.

Read more

The Armenia Opportunity: EDA, ASIC, FPGA + connections with USA, China and Russia

Reading time9 min
Views1.9K

Armenia is a lucky country. Back in the 1990s somebody lobbied Synopsys, the #1 leader in the Electronic Design Automation market, to create a division there. It was joined by Mentor Graphics / Siemens EDA, another EDA leader, then NVidia. Synopsys Armenia became the largest Synopsys division outside the US Silicon Valley and Boston, although the Taiwanese may tell you otherwise. Since Synopsys and Mentor make software used by chip designers in Apple, Samsung, AMD and all other electronic companies, Armenia has an unfair advantage over all their neighbors in Caucasus and Central Asia.

In addition, Armenia has friendly relations with Russia, and most Armenians speak Russian as well. This has facilitated the move of many Russian companies to Armenia, for example, a RISC-V semiconductor IP provider Syntacore. Finally, as we can see from the recent conference EDA Connect, Armenia is attracting the attention of electronic and EDA companies from China.

EDA Connect featured not only academic and industrial papers but also a hackathon on FPGA design, attended by local students from Yerevan State University, the American University of Armenia, the Russian-Armenian University, the French University in Armenia and others.

Read more

UENUM iteration in Unreal Engine

Level of difficultyEasy
Reading time3 min
Views1.2K

I needed to create a category panel for placeable items in the UI — like the ones you see in city-building games. As a legacy, I inherited a ready-made UENUM, which may be modified in the future.

Naturally, I didn’t want to manually create and tweak every single widget — especially knowing that the list of categories might change later. I wanted something simple and reusable: just run a For each loop, generate everything on the fly, and ideally make it work for any enum, not just this one.

And there was a way! When you define a UENUM, Unreal automatically generates all the metadata and creates a corresponding UEnum object, which is a UObject. All you have to do is use that data properly.

Read more

Building Debian Packages for PHP Extensions

Level of difficultyMedium
Reading time19 min
Views1.3K

Historically, we’ve ended up using a few rather obscure PHP extensions—written and barely (if at all) maintained by their original authors—that aren’t available in standard Debian package sources.

We stick to the principle of “do it right, and it’ll work right,” which means Slackware-style dropping binaries into the system outside of package managers is frowned upon.

So instead, we’ll be building proper .deb packages for PHP extensions—without breaking compatibility with the existing environment.

Let’s go do us some compilin’, shall we?

A Tale of How Not to Turn Your Cisco Router into a Public DNS and NTP Server by Accident

Level of difficultyEasy
Reading time6 min
Views974

The Cisco IOS/IOS-XE operating system is a source of inspiration for many other vendors. The internet is full of guides on how to configure a typical Cisco router for SOHO scenarios. However, unlike consumer-grade routers, configuring something like Cisco IOS requires caution. If you don’t think things through, the router may start "living its own life" and end up, for instance, as a DDoS amplification tool.

Let’s dive in

A Quick Guide to Setting Up SNMPv3

Reading time7 min
Views1K

Setting up a v3 user on the server-side agent for the default Linux snmpd (net-snmp package). Out of scope: SNMP traps and read-write (rw) users.

SNMP version 3 allows packet transmission in encrypted form, making it safe to transfer telemetry over public networks without the risk of exposing either authentication information (analogous to a community string) or the data stream itself, which is encrypted using a symmetric algorithm with a shared key.

Let me figure it out →

ReCAPTCHA Enterprise Bypass: Full Review, Recognition (Bypassing) and what Captcha Solvers can Bypass it

Level of difficultyEasy
Reading time29 min
Views1.7K

Modern services (websites) ubiquitously deploy CAPTCHAs for protection, complicating life for developers, SEO specialists, and automation engineers (although the original aim was not to frustrate automators but rather to minimize excessive load on resources from such actors). Among the multitude of CAPTCHAs, Google reCAPTCHA Enterprise stands out as one of the most advanced bot protection systems in this line-up. It is capable of analyzing user behavior and blocking suspicious activity, thereby significantly hindering the recognition of reCAPTCHA Enterprise and its automated bypass. Let’s break down what reCAPTCHA Enterprise is, how it differs from versions v2/v3, and why it is so difficult to bypass (or is it?).

Read more

Gemini 2.5 Pro: My Ultimate Developer Guide & FAQ (Code, Cost, Limits & More!)

Level of difficultyEasy
Reading time5 min
Views4.2K

Since sharing my initial thoughts on Google's Gemini 2.5 Pro, I've dug even deeper and gathered answers to many common questions developers like us might have. This AI model is making waves, so let's break down everything you need to know – from its groundbreaking features to the practical stuff like cost and limitations.

Read more

How to add any CSS framework to your project: Part 2

Level of difficultyEasy
Reading time4 min
Views1K

Typically, I use the following structure for global styles in any project. This setup allows for a highly flexible, easy-to-read, and maintainable style system, which is crucial for large projects that may last several months or even years.

Let’s review each of these folders:

Common: contains typography styles, imported fonts, icons, and core styles used across the project, such as container.scss or helpers.scss.

Read more

The Links Theory 0.0.2

Level of difficultyMedium
Reading time27 min
Views1.7K

This world needs a new theory — a theory that could describe all the theories on the planet. A theory that could easily describe philosophy, mathematics, physics, and psychology. The one that makes all kinds of sciences computable.

This is exactly what we are working on. If we succeed, this theory will become the unified meta-theory of everything.

A year has passed since our last publication, and our task is to share the progress with our English-speaking audience. This is still not a stable version; it’s a draft. Therefore, we welcome any feedback, as well as your participation in the development of the links theory.

As with everything we have done before, the links theory is published and released into the public domain — it belongs to humanity, that means, it is yours. This work has many authors, but the work itself is far more important than any specific authorship. We hope that today it can become useful to more people.

We invite you to become a part of this exciting adventure.

Witness the birth of meta-theory

Gemma 3 Tutorial for Beginners – Google’s Most Powerful Open AI

Level of difficultyEasy
Reading time6 min
Views3K

Google has introduced Gemma 3, a collection of lightweight, open-source AI models designed for efficient performance across various devices, from smartphones to workstations. Building upon the technology of the Gemini 2.0 models, Gemma 3 supports over 140 languages and offers advanced text and visual reasoning capabilities. What's to know more? Then, read this article until the end.

Read more

How to add any CSS framework to your project: Part 1

Level of difficultyEasy
Reading time3 min
Views3.2K

There are several ways to integrate a CSS library into your project. By “CSS library,” I mean any modern CSS framework or UI library, such as Bootstrap, NG-Zorro, PrimeNG, etc. While all these methods work, many do not offer great flexibility or support deep customization of the chosen framework.

To build a robust foundation for your design system and ensure easy future customization, it’s best to use the source code styles (SASS or LESS files) instead of the minified version. This approach provides a more convenient workflow, reduces unnecessary code, and increases flexibility.

Read more

Top Web Parsers and API Services for Data scraping: A Comparison of Speed, Scalability, and Bypassing Protections

Level of difficultyEasy
Reading time22 min
Views1.2K

Automatic data scraping (parsing) has become an essential practice for developers, analysts, and automation specialists. It is used to extract massive amounts of information from websites—from competitors’ prices and reviews to social media content. To achieve this, numerous “scrapers” have been developed—libraries, frameworks, and cloud services that enable programmatic extraction of web data. Some solutions are designed for rapid parsing of static pages, others for bypassing complex JavaScript navigation, and yet others for retrieving data via APIs.

In this article, I will review the top scraping tools—both open source libraries and commercial SaaS/API services—and compare them according to key metrics: • Speed and scalability; • Ability to bypass anti-bot protections; • Proxy support and CAPTCHA recognition; • Quality of documentation; • Availability of APIs and other important features.

Read more

ChatGPT Canvas Killer? Hands-On with Google Gemini Canvas

Level of difficultyEasy
Reading time3 min
Views1.5K

The world of AI is constantly evolving, and it feels like every week brings a new tool promising to revolutionize how we work and create. I recently got a chance to try out Gemini Canvas, a new interactive space built into Google’s Gemini app. If you want to know what I discovered and how you might use it, read this article until the end.

Read more

Can we guarantee that there will be no memory leaks due to circular references?

Level of difficultyEasy
Reading time4 min
Views720


The most common types of software bugs are memory management bugs. And very often they lead to the most tragic consequences. There are many types of memory bugs, but the only ones that matter now are memory leaks due to circular references, when two or more objects directly or indirectly refer to each other, causing the RAM available to the application to gradually decrease because it cannot be freed.


Memory leaks due to circular references are the most difficult to analyze, while all other types have been successfully solved for a long time. All other memory bugs can be solved at the programming language level (for example, with garbage collectors, borrow checking or library templates), but the problem of memory leaks due to circular references remains unsolved to this day.


But it seems to me that there is a very simple way to solve the problem of memory leaks due to circular references in a program, which can be implemented in almost any typed programming language, of course, if you do not use the all-permissive keyword unsafe for Rust or std::reinterpret_cast in the case of C++.

Read more →

A React Native & Lynx i18n solution that keeps your translations organized

Level of difficultyEasy
Reading time3 min
Views370

If you’re building a multilingual React Native (or web) app, you’ve probably tried react-i18next, i18n-js, LinguiJS, or similar libraries.

But in every project, the same issues come up:

❌ Unused key-value pairs are never removed
❌ Content gets duplicated
❌ Ensuring format consistency across languages is painful
❌ i18next doesn’t generate TypeScript types by default – so t("my.key") won’t throw even if it’s been deleted
❌ Localization platforms like Lokalise or Locize get expensive fast

Frustrated by these challenges, I waited for a better solution... then decided to build one myself: Intlayer.

Read more