In this article series, I will talk about how and why we decided to create our own solution for import of Flash animation to Unity, and about optimization techniques and internal workings of the plug-in. I also have lots of other fascinating stuff to tell about: internals of the SWF format, special features of the Unity editor extension and general matters of animation. You'll find all that inside!
Authors' contribution
alizar 574.0AlDev 356.4SilenceAndy 313.0pdbrzk 305.0Kiriyama 260.0COOL_ALMANAH 198.8Malinnikov 191.0flastar 188.0Badim 142.0