- Alconost corporate blog,
- Monetization of IT systems,
- Web services monetization,
- Mobile applications monetization,
- Product Management
Should you act first and think later, or vice versa? Knowing these little tricks when designing your game could save you a fortune.
We’ve written this article as a tribute to numerous questions from our clients.
What’s wrong with my game? Why isn’t localization enough? How can we fix it?
Cutting corners when bootstrapping a new game is a widely-used strategy. And it might even be an efficient one, as long as you aren’t planning to grow incrementally.
However, shortly after the long-awaited local release is in the bag, most game developers start thinking about how to attract more international gamers. And sooner or later, after taking a crack at promoting their game in more countries, they come up with several ideas for localization.