• A small overview of SIMD in .NET/C#

      Here’s a quick look at algorithm vectorization capabilities in .NET Framework and .NET Core. This article is for those who know nothing about these techniques. I will also show that .NET doesn’t actually lag behind "real compiled" languages for native development.

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    • System.IO.Pipelines — a little-known tool for lovers of high performance

      • Translation
      Hello reader. Quite a lot of time has passed since the release of .NET Core 2.1. And such cool innovations as Span and Memory are already widely known, you can read, see and hear a lot about them. However, unfortunately, library called System.IO.Pipeslines did not receive the same attention. Almost everything there is on this topic is the only post that have been translated and copied on many resources. There should be more information about that technology to look on it from different angles.

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    • Realization of the connections pool with WCF for .Net Core with usage of HttpClientFactory

        Now our product is being developed on the basis of.Net Core 2.2 platform with use of WCF 4.5 for interaction with SOAP client service. In the process of service operation, our data bus developers had noticed the high load on the server. After that, the problems with access to the service had appeared. The cause was contained in the number of active connections.

        There is such a problem as connection exhaustion. It can appear because of lack with accessible ports while making connection or limits to the number of connections with external or internal service. There are two solutions:

        • Increasing the available resources,
        • Decreasing the number of connections.

        The first solution is not available for us, because increasing the resources can be done only on the side of the service provider. Thus, we had decided to search for ways to optimize the number of connections. At this article, we are telling about the found solution.

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      • Checking the .NET Core Libraries Source Code by the PVS-Studio Static Analyzer

          Picture 19

          .NET Core libraries is one of the most popular C# projects on GitHub. It's hardly a surprise, since it's widely known and used. Owing to this, an attempt to reveal the dark corners of the source code is becoming more captivating. So this is what we'll try to do with the help of the PVS-Studio static analyzer. What do you think – will we eventually find something interesting?
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        • AdBlock has stolen the banner, but banners are not teeth — they will be back

        • WinForms: Errors, Holmes

            Picture 5

            We like to search for errors in Microsoft projects. Why? It's simple: their projects are usually easy to check (you can work in Visual Studio environment for which PVS-Studio has a convenient plugin) and they contain few errors. That's why the usual work algorithm is as follows: find and download an open source project from MS; check it; choose interesting errors; make sure there are few of them; write an article without forgetting to praise the developers. Great! Win-win-win: it took a little time, the bosses are glad to see new materials in the blog, and karma is fine. But this time «something went wrong». Let's see what we have found in the source code of Windows Forms and whether we should speak highly of Microsoft this time.
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          • Saving Routing State to the Disk in a Cross-Platform .NET Core GUI App with ReactiveUI and Avalonia

            • Translation
            • Tutorial


            User interfaces of modern enterprise applications are quite complex. You, as a developer, often need to implement in-app navigation, validate user input, show or hide screens based on user preferences. For better UX, your app should be capable of saving state to the disk when the app is suspending and of restoring state when the app is resuming.

            ReactiveUI provides facilities allowing you to persist application state by serializing the view model tree when the app is shutting down or suspending. Suspension events vary per platform. ReactiveUI uses the Exit event for WPF, ActivityPaused for Xamarin.Android, DidEnterBackground for Xamarin.iOS, OnLaunched for UWP.

            In this tutorial we are going to build a sample application which demonstrates the use of the ReactiveUI Suspension feature with Avalonia — a cross-platform .NET Core XAML-based GUI framework. You are expected to be familiar with the MVVM pattern and with reactive extensions before reading this note. Steps described in the tutorial should work if you are using Windows 10 or Ubuntu 18 and have .NET Core SDK installed. Let's get started!

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          • «Reader» monad through async/await in C#

              In my previous article I described how to achieve the "Maybe" monad behavior using async/await operators. This time I am going to show how to implement another popular design pattern "Reader Monad" using the same techniques.

              That pattern allows implicit passing some context into some function without using function parameters or shared global objects and it can be considered as yet another way to implement dependency injection. For example:

              class Config { public string Template; }
              public static async Task Main()
                  Console.WriteLine(await GreetGuys().Apply(new Config {Template = "Hi, {0}!"}));
                  //(Hi, John!, Hi, Jose!)
                  Console.WriteLine(await GreetGuys().Apply(new Config {Template = "¡Hola, {0}!" }));
                  //(¡Hola, John!, ¡Hola, Jose!)
              //These functions do not have any link to any instance of the Config class.
              public static async Reader<(string gJohn, string gJose)> GreetGuys() 
                  => (await Greet("John"), await Greet("Jose"));
              static async Reader<string> Greet(string name) 
                  => string.Format(await ExtractTemplate(), name);
              static async Reader<string> ExtractTemplate() 
                  => await Reader<string>.Read<Config>(c => c.Template);
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            • .NET – Tools for working with multithreading and asynchrony – Part 2

                I have originally posted this article in CodingSight blog.
                It's also available in Russian here.

                This article comprises the second part of my speech at the multithreading meetup. You can have a look at the first part here and here. In the first part, I focused on the basic set of tools used to start a thread or a Task, the ways to track their state, and some additional neat things such as PLinq. In this part, I will fix on the issues you may encounter in a multi-threaded environment and some of the ways to resolve them.


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              • “Maybe” monad through async/await in C# (No Tasks!)

                  Generalized async return types — it is a new C#7 feature that allows using not only Task as a return type of async methods but also other types (classes or structures) that satisfy some specific requirements.

                  At the same time, async/await is a way to call a set of "continuation" functions inside some context which is an essence of another design pattern — Monad. So, can we use async/await to write a code which will behave in the same way like if we used monads? It turns out that — yes (with some reservations). For example, the code below is compilable and working:

                  async Task Main()
                    foreach (var s in new[] { "1,2", "3,7,1", null, "1" })
                        var res = await Sum(s).GetMaybeResult();
                        Console.WriteLine(res.IsNothing ? "Nothing" : res.GetValue().ToString());
                    // 3, 11, Nothing, Nothing
                  async Maybe<int> Sum(string input)
                      var args = await Split(input);//No result checking
                      var result = 0;
                      foreach (var arg in args)
                          result += await Parse(arg);//No result checking
                      return result;
                  Maybe<string[]> Split(string str)
                    var parts = str?.Split(',').Where(s=>!string.IsNullOrWhiteSpace(s)).ToArray();
                    return parts == null || parts.Length < 2 ? Maybe<string[]>.Nothing() : parts;
                  Maybe<int> Parse(string str)
                      => int.TryParse(str, out var result) ? result : Maybe<int>.Nothing();

                  Further, I will explain how the code works...

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                • Write Better Code Faster with Roslyn Analyzers

                    Roslyn, the .NET compiler platform, helps you catch bugs even before you run your code. One example is Roslyn’s spellcheck analyzer that is built into Visual Studio. Let’s say you are creating a static method and misspelled the word static as statc. You will be able to see this spelling error before you run your code because Roslyn can produce warnings in your code as you type even before you’ve finished the line. In other words, you don’t have to build your code to find out that you made a mistake.

                    Roslyn analyzers can also surface an automatic code fix through the Visual Studio light bulb icon that allows you to fix your code immediately.

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                  • Fighting complexity in software development

                      What's this about

                      After working on different projects, I've noticed that every one of them had some common problems, regardless of domain, architecture, code convention and so on. Those problems weren't challenging, just a tedious routine: making sure you didn't miss anything stupid and obvious. Instead of doing this routine on a daily basis I became obsessed with seeking solution: some development approach or code convention or whatever that will help me to design a project in a way that will prevent those problems from happening, so I can focus on interesting stuff. That's the goal of this article: to describe those problems and show you that mix of tools and approaches that I found to solve them.

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                    • Tutorial: Update interfaces with default interface members in C# 8.0

                        Beginning with C# 8.0 on .NET Core 3.0, you can define an implementation when you declare a member of an interface. The most common scenario is to safely add members to an interface already released and used by innumerable clients.

                        In this tutorial, you'll learn how to:

                        • Extend interfaces safely by adding methods with implementations.
                        • Create parameterized implementations to provide greater flexibility.
                        • Enable implementers to provide a more specific implementation in the form of an override.

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                      • Microservices architecture & implementation Step-by-Step Part 1

                        Hi All,

                        I’m in the process of implementing a new simple microservices-based project as an example of a step-by-step guide for those who had a hard time with a microservices architecture and are still looking for “another” good reference. Also, I would really appreciate thought through feedback and proposal to make this project a high-quality chunk of work.

                        There are tons of articles and source code examples. But, unfortunately, I could not find any reference with simple step-by-step instructions, without doing a deep dive into Docker, Event Store, a multitude of configurations, cloud deployment stuff, etc. I cloned several projects and tried to start playing with them, but you know, only God knows how to start them, which dependencies are missing and why all those scripts are failing with thousands of ERRORS.

                        For example, this eShop project from Microsoft contains all we need, but it is not so simple to figure out what is going on there, SQL database connection strings, Docker scripts fail, no How-Tos and I’m not sure it is super-simple architecture you need to start with.

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                      • PVS-Studio for Visual Studio

                          Many of our articles are focused on anything, but not the PVS-Studio tool itself. Whereas we do a lot to make its usage convenient for developers. Nevertheless, our efforts are often concealed behind the scenes. I decided to remedy this situation and tell you about the PVS-Studio plugin for Visual Studio. If you use Visual Studio, this article is for you.
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                        • Simplify working with parallel tasks in C# (updated)


                            No doubts that async/await pattern has significantly simplified working with asynchronous operations in C#. However, this simplification relates only to the situation when asynchronous operations are executed consequently. If we need to execute several asynchronous operations simultaneously (e.g. we need to call several micro-services) then we do not have many built-in capabilities and most probably Task.WhenAll will be used:

                            Task<SomeType1> someAsyncOp1 = SomeAsyncOperation1();
                            Task<SomeType2> someAsyncOp2 = SomeAsyncOperation2();
                            Task<SomeType3> someAsyncOp3 = SomeAsyncOperation3();
                            Task<SomeType4> someAsyncOp4 = SomeAsyncOperation4();
                            await Task.WhenAll(someAsyncOp1, someAsyncOp2, someAsyncOp4);
                            var result = new SomeContainer(
                                 someAsyncOp1.Result,someAsyncOp2.Result,someAsyncOp3.Result, someAsyncOp4.Result);

                            This is a working solution, but it is quite verbose and not very reliable (you can forget to add a new task to “WhenAll”). I would prefer something like that instead:

                            var result =  await 
                                from r1 in SomeAsyncOperation1()
                                from r2 in SomeAsyncOperation2()
                                from r3 in SomeAsyncOperation3()
                                from r4 in SomeAsyncOperation4()
                                select new SomeContainer(r1, r2, r3, r4);

                            Further I will tell you what is necessary for this construction to work...

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