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Development for iOS *

Developing for popular mobile OS

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MacOS 10.15 no longer supports 32-bit apps. What can you do?

Reading time2 min
Views1.8K

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On October 7, 2019, Apple released a new version of its Mac operating system, macOS Catalina. Version 10.15 contains many changes and improvements. One of the significant is the complete phasing out of 32-bit applications. As a developer of such macOS apps, what can you do? That's right, port the app to the 64-bit platform. Will the application work properly from the first attempt? Perhaps, it's possible. Depends on the complexity and amount of the code. But most likely, developers will face a lot of non-obvious errors, which can previously detected using PVS-Studio.
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Total votes 33: ↑33 and ↓0+33
Comments0

Xcode 10.2, macOS Mojave 10.14.4, iOS 12.1 and other betas

Reading time8 min
Views6.6K


New betas are here and these are some of the most important things that I have learned about them.

Swift 5 for Xcode 10.2 beta


Swift


Firstly, the latest Xcode beta is bundled with the following Swift version:

Apple Swift version 5.0 (swiftlang-1001.0.45.7 clang-1001.0.37.7)
Target: x86_64-apple-darwin18.2.0
ABI version: 0.6

Let’s start with the most exciting news:
Swift apps no longer include dynamically linked libraries for the Swift standard library and Swift SDK overlays in build variants for devices running iOS 12.2, watchOS 5.2, and tvOS 12.2. As a result, Swift apps can be smaller when deployed for testing using TestFlight, or when thinning an app archive for local development distribution.
Application Binary Interface stability is coming! And this is excellent news. I think this is the one of the most significant issues at the moment with Swift. Not because of side-effects but because of Swift’s failure to deliver on previous promises. Anyway, I even know people who rewrite their Apple Watch extensions to Objective C to reduce the size of binary (something like 15MB vs ~1MB in Objective C). If you want to know more about the state of ABI, follow the links: Swift — ABI Dashboard and Swift ABI Stability Manifesto.
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Total votes 35: ↑34 and ↓1+33
Comments0

Implementing UI in iOS: Better, faster, and it scales

Reading time10 min
Views4.3K


A few months ago I came across a very interesting documentary series on Netflix called Abstract, they basically explore the output of professional designers from different sectors like architecture, graphic design, fashion, … in their workplaces.

It was easy to spot some similarities in the work of designers from other fields with that of an iOS developer who implements user interfaces. For example, when a designer is creating something that is big enough to be broken down into smaller parts, using a strategy like ‘Divide and Conquer’ is key to being able to focus on smaller parts that will be assembled at later stages in the process.

Breaking down a whole design into smaller subunits allows us to think about each problem in isolation, removing any dependencies between the components. But the full picture also needs to be present throughout the whole process, otherwise there can be problems when the time comes to fit everything back together.

On the other hand, while watching Abstract I noticed that in the design process for objects like a shoes, banners or buildings the final design remains fixed for the lifetime of the product. The design of a Nike shoe isn’t going to change after it is released and there aren’t going to be any updates once it’s on the shelf in the shop. Sometimes a design remains unchanged even 20 years later, and the product is still sound.
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Total votes 28: ↑27 and ↓1+26
Comments1

Gotta Go Fast: Building for Speed in iOS. Part 1

Reading time7 min
Views2.7K


There are a lot of tips and tricks that allow iOS developers to know how to make performance optimizations to get animations in applications run smoothly. After reading the article you will realize what 16.67 milliseconds for iOS developer means, and which tools are better to use to track down the code.

The article is based on the keynote talk delivered by Luke Parham, currently an iOS engineer at Apple and an author of tutorials for iOS development on RayWenderlich.com, at the International Mobile Developers Conference MBLT DEV 2017.
Total votes 26: ↑26 and ↓0+26
Comments1

“I can tell you about the pain every iOS developer has in the ass” — 10 questions to a developer, episode 2

Reading time7 min
Views3.5K


Seems like everyone enjoyed the pilot episode, and we’re still sure that people “behind the scenes” can be as exciting as IT celebrities we all know and love. And maybe even more, because they talk about real problems and real solutions. This week we asked 10 questions to a person behind the development of Yandex.Maps for iOS.
Total votes 28: ↑26 and ↓2+24
Comments0

My experience of advertising and development of Android and iOS application

Reading time4 min
Views4K


Let me share an interesting experience in promotion of a mobile game.

1. Introduction


I am going to describe all the benefits and of course show the final results. The example will be the mobile game Quick Brain which is available for Android и iOS. Quick Brain Android was released the first that's why its possibilities differ considerably from iOS version.

I have been always kept by the thoughts that everyone's talking about high returns in contrast with Android. I just couldn't resist such attractive prospects and started more active refinement of iOS version in order to feel less embarrassed about it.

After Google play iOS has become an absolutely new field for the games for me. During my comparative experiment I've found out that iOS version can bring comparable earnings to Android with daily audience 3 to 10 times less depending on the country.
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Total votes 24: ↑23 and ↓1+22
Comments2

Particle systems: a Christmas story

Reading time6 min
Views2.6K


Christmas has always been one of my favourite times of the year. For me, Christmas is a season that brings so much love, laughter, happiness, and other magical things into our lives.

I was born and raised in Spain, more specifically in Tenerife, a sunny subtropical island in the middle of the Atlantic Ocean just off the African coast. I have to say that Christmas in Tenerife is very different to my the last two Christmases I’ve spent in London since joining Badoo.

One amazing plus of living in London is that I have got to see snow for the first time in my life, real snowflakes falling from the sky. Just incredible!

Talking of snowflakes, I have an interesting story to tell you about something that happened to me one day in the office the last Christmas.  It was right before I was heading home to Tenerife to spend a few days with my family.

It just so happened that last December I’d been assigned a very interesting ticket with the following description
Total votes 23: ↑22 and ↓1+21
Comments0

My and my girlfriend’s first video game. Development with Unity. Part 1

Reading time7 min
Views5.4K
If not to take into account releases for Android and a dozen of abandoned projects just before they were ready, then yes, it is our first game appropriate for more than one platform. How did it all start? Very simply. We worked on another project, let’s call it “project A”, and we’d been working on it for a long time when we decided to make a game during a couple of months and use it to train our marketing skills, and then immediately release our “project A” when we would be more experienced in the promotion of games. But the plan failed and “project A” was kept untouched for the whole year. But this story isn’t about “project A”, it’s about a logical game called «Cubicity: Slide puzzle».


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Total votes 17: ↑16 and ↓1+15
Comments5

Top mobile app development companies

Reading time53 min
Views8.9K
Looking for an app development company? I’ve searched for information about it and made this list. It might help to find an app development company to hire. The list contains basic information about each company included in it like company size, hourly rate, min. project size, etc. And I recently decided to upgrade the list to 100 app development companies.
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Total votes 23: ↑18 and ↓5+13
Comments2

Flutter app architecture 101: Vanilla, Scoped Model, BLoC

Reading time8 min
Views9.6K


(originally published on Medium)


Flutter provides a modern react-style framework, rich widget collection and tooling, but there’s nothing similar to Android’s guide to app architecture.


Indeed, there’s no ultimate architecture that would meet all the possible requirements, yet let’s face the fact that most of the mobile apps we are working on have at least some of the following functionality:


  1. Request/upload data from/to the network.
  2. Map, transform, prepare data and present it to the user.
  3. Put/get data to/from the database.

Taking this into account I have created a sample app that is solving exactly the same problem using three different approaches to the architecture.

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Total votes 17: ↑15 and ↓2+13
Comments0

Top 5 mobile app development companies in the UK

Reading time3 min
Views2.3K
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According to Evans Data Corporation, there are 12 million developers in the world. About 350,000 of these software and mobile developers work and live in the UK including freelancers and IT employees.

How do you choose the best one among all this variety? The obvious answer — get going with a professional IT company. This will increase your chances to work with true professionals.

I’ve made my own research based on a variety of reliable resources like Google SERPs and user’s reviews, different independent media, including medium.com and aggregators, like businessofapps.com, Clutch, etc. and other independent sites. Based on the collected data, I’ve aggregated the total score for each of the 25 leaders, and here I represent a list of the winners: the top 5 software developers in the UK.
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Total votes 12: ↑12 and ↓0+12
Comments1

Top 10 Mobile App Development Companies for Enterprise & Startups

Reading time7 min
Views5.2K

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The mobile app developers are exceptionally intrigued by conveying 100% fulfillment outcome for the entrepreneurs. By having top 10 mobile app development companies, it is crucial for working with an effective outcome and does the worldwide system. In this way, get assistance from the professional mobile app developers and grow the business in like manner.

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Total votes 11: ↑10 and ↓1+9
Comments3

Custom instruments: When signpost is not enough

Reading time7 min
Views2.5K
In our previous article, we discussed the reasons of unit-tests’ instability and how to make them stable. Now let’s look through a new tools for debugging and profiling which were introduced by Apple in iOS 12 — the framework os_log and instrument for performance analysis os_signpost.

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In one of the sprints, we were tasked with implementing the generation of a pdf-document on the client-side. We completed the task. But we wanted to make sure the effectiveness of the technical nuances of the decision. Signpost helped us with this. Using it we increased he document’s displaying speed several times.

To learn more about os_signpost application technology, see where it can help you and how it has already helped us, go further forward.
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Total votes 8: ↑8 and ↓0+8
Comments0

Xamarin API Docs: Open Sourced and Available Now

Reading time2 min
Views927

Today, we are happy to announce the release of all Xamarin API Documentation as Open Source! API documentation drives the IntelliSense experience while being one of the best ways to help developers achieve their goals.


Xamarin API Docs


Additionally, we have also moved the hosting of the following from their old Xamarin home to docs.microsoft.com:


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Total votes 8: ↑8 and ↓0+8
Comments0

Sberbank Online iOS testing

Reading time6 min
Views2.5K
Theory of testing is usually differs from practice. Today we want to talk about our practical experience in testing application's code which is used by millions of iOS users and about the difficult path that our team finished in order to achieve stable code.

Let’s imagine: the developers successfully convinced themselves and the business of the need to cover the code with tests. Over time, in the project were created more than a dozen thousand unit- and more than a thousand UI-tests. Such a large test base araised several problems, and we successfully found the solution for them.
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Total votes 7: ↑7 and ↓0+7
Comments0

How 5G's Acceleration will move through the Mobile App Development Space?

Reading time6 min
Views1.3K
5G ( Fifth Generation Wireless Cellular Network) is not just a possibility anymore. The forthcoming of 2020 has unfold avenues for 5G browser capabilities in smartphones.

With the recent 5G rollout, it has been predicted that over 1.4 billion devices will be running on the 5G network by 2025 — accounting for 15% of the global total.

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Source: Google Images
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Total votes 5: ↑3 and ↓2+6
Comments0

How to Implement Tinder Swipe Cards in SwiftUI

Reading time7 min
Views14K
In June, we heard about SwiftUI for the first time — a totally new way of creating and working with UI elements in iOS and macOS (also iPadOS) apps. It felt like Christmas in the summer. It's new, it's declarative, it's sexy! And now, just a few weeks after iOS 13 has been released, we can start to use SwiftUI in all our projects. Let's learn how to use this amazing tool that Apple gave us, to create the classic Tinder-esque Swipe Cards.

In this article, I would like to show you how to achieve a Tinder-like card view and behavior (swipe to action), with just a few lines of code.

To achieve this, we need to do the following things, in order:

  • Create UserView
  • Create NavigationView
  • Create BottomBarView
  • Create SwipeView
  • Put all this together inside ContentView

So let's get started.
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Total votes 7: ↑6 and ↓1+5
Comments0

Modern Environment for React Native Applications

Reading time4 min
Views2.1K
In this article, we will consider the process of setting up a React Native environment using expo-cli, Typescript, and Jest.
Typescript will help us avoid development mistakes and write a more efficient mobile application.

Modern tools allow integrating Typescript into the development environment. We can also use VS Code that supports Typescript.

Integration with React Native will give us the opportunity to use the auto-completion service, code navigation, and refactoring.

Expo is a toolkit that simplifies the creation of native React applications. This tutorial will give you an idea of how you can quickly create native React applications using Expo.


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Total votes 7: ↑6 and ↓1+5
Comments0

Human pose estimation on images for iOS

Reading time5 min
Views9.1K

Human pose estimation


A few months ago I came across one interesting open source project on the Internet — Openpose the aim of which is to estimate a human pose in real-time on a video stream. Due to my professional activities, I was interested to run it on the latest iOS device from Apple to check the performance and figure out if it is possible at all. It was also interesting to see how the performance of the neural network framework for iOS has been changed in the last years.

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Total votes 7: ↑6 and ↓1+5
Comments0
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