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Tests vs. Types — Rust version

Reading time5 min
Views2.5K

A few days ago 0xd34df00d has published the translation of the article, describing the possible information about some function if we use it as a "black box", not trying to read its implementation. Of course, this information is quite different from language to language; in the original article, four cases were considered:


  • Python — dynamic typing, almost no information from signature, some hints are gained by the tests;
  • C — weak static typing, a little more information;
  • Haskell — strong static typing, with pure functions by default, a lot more information;
  • Idris — dependent typing, compiler can prove the function correctness.

"Here's C and there's Haskell, and what about Rust?" — this was the first question in the following discussion. The reply is here.

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How we made landmark recognition in Cloud Mail.ru, and why

Reading time11 min
Views2.6K


With the advent of mobile phones with high-quality cameras, we started making more and more pictures and videos of bright and memorable moments in our lives. Many of us have photo archives that extend back over decades and comprise thousands of pictures which makes them increasingly difficult to navigate through. Just remember how long it took to find a picture of interest just a few years ago.

One of Mail.ru Cloud’s objectives is to provide the handiest means for accessing and searching your own photo and video archives. For this purpose, we at Mail.ru Computer Vision Team have created and implemented systems for smart image processing: search by object, by scene, by face, etc. Another spectacular technology is landmark recognition. Today, I am going to tell you how we made this a reality using Deep Learning.
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Make it easier to get finished: Interview with John Romero, developer of Doom

Reading time12 min
Views6.1K
At the last Tech Train IT festival, we met the legendary John Romero, who designed and developed the iconic Wolfenstein 3D, Doom, and Quake. We talked about whether game developers need soft skills, which working tools to pay attention to, and which co-founder of Id Software's favorite toys are. Questions were asked by Nikita Tsaplin, the founder of RUVDS.


→ Text and video in Russian

One Day from PVS-Studio User Support

Reading time2 min
Views869
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We welcome any chatting on code quality. Our clients, students, and other users from all corners of the Internet write to us. Regardless of the country, time zone or language. Well, speaking language, not programming. Among programming languages, we are so far interested in a limited set. Right now, it's C, C++, C# and Java. There are many benefits from communication. We implement some users' suggestions immediately, because they are really useful. Often we just lend a hand with someone's project by explaining analyzer warnings, which end up being errors. This note is about such case.
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Handling Objections: Static Analysis Will Take up Part of Working Time

Reading time5 min
Views1.1K
bugTalking to people at conferences and in comments to articles, we face the following objection: static analysis reduces the time to detect errors, but takes up programmers' time, which negates the benefits of using it and even slows down the development process. Let's get this objection straightened out and try to show that it's groundless.
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Configuration of the Warnings Next Generation plugin for integration with PVS-Studio

Reading time3 min
Views1.7K

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The PVS-Studio 7.04 release coincided with the release of the Warnings Next Generation 6.0.0 plugin for Jenkins. Right in this release Warnings NG Plugin added support of the PVS-Studio static code analyzer. This plugin visualizes data related to compiler warnings or other analysis tools in Jenkins. This article will cover in detail how to install and configure this plugin to use it with PVS-Studio, and will describe most of its features.
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Enumerable: How to yield a business value

Reading time6 min
Views2.2K
This article is a brief explanation about how using a common language keywords might have an influence on the budget of IT-infrastructure of a project or help to achieve some limitations/restrictions of hosting infrastructure and, moreover, will be a good sing of the quality and maturity of the source code.
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The best is the enemy of the good

Reading time11 min
Views1.2K

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This article is the story how we once decided to improve our internal SelfTester tool that we apply to test the quality of the PVS-Studio analyzer. The improvement was simple and seemed to be useful, but got us into some troubles. Later it turned out that we'd better gave up the idea.
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PVS-Studio Usage when Checking Unreal Engine Projects on the Windows OS

Reading time10 min
Views1.1K

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This article focuses on the specifics of checking Unreal Engine projects with the PVS-Studio static analyser on the Windows operating system: how to install the analyser, check a project, where and how to view an error report.
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Tips and tricks from my Telegram-channel @pythonetc, August 2019

Reading time4 min
Views1.6K


It is a new selection of tips and tricks about Python and programming from my Telegram-channel @pythonetc.

Previous publications


If an instance of a class doesn’t have an attribute with the given name, it tries to access the class attribute with the same name.

>>> class A:
...     x = 2
...
>>> A.x
2
>>> A().x
2
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PVS-Studio 7.04

Reading time8 min
Views918
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Summer is not only a holiday season, but also time of fruitful work. Sunny days are so inspiring that there's enough energy both for late walks and large code commits. The second summer PVS-Studio 7.04 release turned out to be quite large, so we suggest for your attention this press release, in which we'll tell you about everything.
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Hidden mistakes with Shared Element Transitions

Reading time4 min
Views9.4K


There is a good practice to make your application beautiful and live, and nowadays there are a lot of tools and ways to achieve this. One of them is Shared Element Transition.

In this article I’ll cover a few mistakes which have cost me a lot of time; I’ll show how to avoid them if you decide to implement this kind of transitions with Fragments on application.
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Analysis of the Apache Dubbo RPC Framework by the PVS-Studio Static Code Analyzer

Reading time9 min
Views1.5K

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Apache Dubbo is one of the most popular Java projects on GitHub. It's not surprising. It was created 8 years ago and is widely applied as a high-performance RPC environment. Of course, most of the bugs in its code have long been fixed and the quality of the code is maintained at a high level. However, there is no reason to opt out of checking such an interesting project using the PVS-Studio static code analyzer. Let's see how it turned out.
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Internet of Things (IoT) is going to Change the World. Future of IoT

Reading time3 min
Views1.8K
For the past two years, there’s been a lot of buzzing about the Internet of Things (IoT). This has to lead to the rapid selection of connected devices over industries and is determined to pass the 11 billion mark by the end of the year. Major Companies including IoT software development as their major services.

All these “things” are now creating their things, namely, lots and lots of data. This data will be at the core of commercial and industrial digital transformation (which is essentially the underlying force behind the fourth industrial revolution).

In other words, life as we know it is about to change forever! How is it going to change? Let’s take a look.

1. AI (Artifical Intelligence) can Effectively Manage Oceans of information

We can’t talk about IoT without AI as the latter has the power to make IoT a whole lot smarter and more efficient.

In fact, consultants believe that AI is the brains behind IoT systems that may facilitate build them run power tool.

For example, as more and more connected devices start communicating with each other, enterprises will need to leverage deep learning, image recognition, natural language processes, and neural-network driven decisions to help them understand each other (and us humans) better.

So far, we can say that IoT has felt like an isolated experience where it was just about simple data. Going forward, businesses will strive to achieve highly integrated experiences by using AI to better understand their employees, customers, and the general public living in smart cities.
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How to set up PVS-Studio in Travis CI using the example of PSP game console emulator

Reading time11 min
Views730

PPSSPP

Travis CI is a distributed web service for building and testing software that uses GitHub as a source code hosting service. In addition to the above scripts, you can add your own, thanks to the extensive configuration options. In this article we will set up Travis CI for working with PVS-Studio by the example of PPSSPP code.
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An Easy Way to Make Money on Bug Bounty

Reading time5 min
Views5.2K

Рисунок 2


Surely you've heard the expression «bug hunting» many times. I dare to assume, you won't mind earning one or two hundred (or even thousand) dollars by finding a potential vulnerability in someone's program. In this article, I'll tell you about a trick that will help analyzing open source projects in order to find such vulnerabilities.
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How to Make Emails and Not Mess Up: Practical Tips

Reading time23 min
Views3.2K


A developer, who first encountered generating emails, has almost no chance to write an application, that will do it correctly. Around 40% of emails, generated by corporate applications, are violating some form of standard, and due to this, there are problems with delivery and display. There are reasons for this: emails are technically more difficult than the web, and operating emails is regulated by a few hundred standards, as well as an uncountable number of generally accepted (and not as much) practices, whereas the email clients are more varied and unpredictable than browsers. Testing may significantly improve the situation, but materials that are dedicated to testing the email system, are practically non-existent.

Mail.ru regularly interacts with its users by email. In our projects, all the components responsible for generating emails and even individual mailings, are subject to mandatory testing. In this article, we will share our experience (learning from our mistakes).
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Blockchain RSA-based random

Reading time5 min
Views2K
There’s a problem we needed to address in the course of developing our games. It’s complicated to generate a random number in a distributed network. Almost all blockchains have already faced this issue. Indeed, in networks where there is no trust between anyone, the creation of a random number solves a wide range of problems.

In this article, we explain how we solved this problem for our games. The first of these was Waves Xmas Tree.



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CMake: the Case when the Project's Quality is Unforgivable

Reading time11 min
Views2K

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CMake is a cross-platform system for automating project builds. This system is much older than the PVS-Studio static code analyzer, but no one has tried to apply the analyzer on its code and review the errors. As it turned out, there are a lot of them. The CMake audience is huge. New projects start on it and old ones are ported. I shudder to think of how many developers could have had any given error.
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